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The first stroke, known as the intake or aspiration stroke, draws in air and fuel as the piston moves from top dead center to bottom dead center. This cycle works in four up-and-down cylinder motions (known as strokes). This can be done by a variety of means, but in Automation, all engines operate on the Otto cycle, the 4-stroke engine cycle used by most gasoline (petrol) powered cars. The goal of an engine is to convert chemical energy of the fuel into rotational kinetic energy.
#AUTOMATION GAME V12 NOT FITTING HOW TO#
In order to understand how to design an engine, you must first know what an engine does, and how it works. As of now, only 4-stroke gasoline engines can be built in the game. There are hundreds of possible combinations of cylinder counts, layouts, head types, internal types, fuel system types, aspiration methods, and exhaust systems, with more to potentially come in the future. In Automation, designing an engine is a very in-depth process.
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6.1.2.3 Electronic Fuel Injection (Multi Point).6.1.2.2 Electronic Fuel Injection (Single Point).6.1.2.1 Mechanical Fuel Injection (MFI).6.1.1.4 Quad Barrel Carburetor (Downdraft).6.1.1.3 Twin Barrel Carburetor (Downdraft).6.1.1.2 Single Barrel Eco Carburetor (Sidedraft).6.1.1.1 Single Barrel Carburetor (Downdraft).3.1.1 Cross Plane and Flat Plane Cranks.2 Building an Engine - Engine Family Designer.